This Season has a Wild Hunt theme. It was available during the second quarter of 2017. This crate briefly returned from December 11 to 14, 2017. The possible rewards are as follows, grouped by rarity with Apex rewards being the rarest:
The UESPWiki – Your source for The Elder Scrolls since 1995
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Apex Rewards[edit]
Duplicate Apex rewards grant 132 from extraction.
Legendary Rewards[edit]
Duplicate Legendary rewards grant 33 from extraction.
Epic Rewards[edit]
Duplicate Epic rewards grant 13 from extraction.
Superior Rewards[edit]
Duplicate Superior Rewards grant 5 from extraction.
Fine Rewards[edit]
Unwanted Fine Rewards grant 1 from extraction.
†Removed for the limited re-release of these crates
Common Rewards[edit]
Unwanted Common Rewards grant 1 from extraction.
Retrieved from 'https://en.uesp.net/w/index.php?title=Online:Wild_Hunt_Crate&oldid=1800859'
The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Apex Rewards[edit]
Duplicate Apex rewards grant 132 from extraction.
Legendary Rewards[edit]
Duplicate Legendary rewards grant 33 from extraction.
Epic Rewards[edit]The Elder Scrolls Wild Hunt
Duplicate Epic rewards grant 13 from extraction.
Superior Rewards[edit]
Duplicate Superior Rewards grant 5 from extraction.
Fine Rewards[edit]
![]()
Unwanted Fine Rewards grant 1 from extraction.
†Removed for the limited re-release of these crates
Common Rewards[edit]
Unwanted Common Rewards grant 1 from extraction.
![]()
Retrieved from 'https://en.uesp.net/w/index.php?title=Online:Wild_Hunt_Crate&oldid=1800859'
The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
The Wild Hunt is a magical trait innate to all Bosmer. It is brought on by a collective ritual performed by many Bosmer, causing them to shapeshift into a horde of feral, supernatural beasts. These monsters stampede, changing their form constantly, slaying and devouring all in their path and eventually, when left with no surviving targets, turn upon themselves in a 'cannibalistic orgy'.[2] This transformation is seen by the Bosmer as a return to the chaos of the Dawn Era, when they were unable to hold onto one shape for more than a moment. After they made the Green Pact with Y'ffre, he taught the Bosmer how to escape that chaos and retain their form, but also how to return to it by instigating the Wild Hunt.[3] These shapeshifters are said to be able to take on a gaseous form which makes them impossible to contain without the aid of magic.[4] There's even some suggestion they can take on the form of water.[1]
The purpose of the Wild Hunt varies with each separate Hunt, from an act of vengeance to a tool of war. In either case, the Bosmer are not proud of their ability and are unwilling to discuss the Hunt at great length. One of the rare accounts on the nature of the Wild Hunt states that 'every monster in the world that has ever been comes from a previous Hunt'. As such, the Bosmer are reluctant to use the Hunt, except as an act of desperation. The monsters that do get created by a Wild Hunt, all former Bosmer, are said to be ferocious and long-lived. Notable examples included Willy the Bitten and King Dead Wolf-Deer, who were created by the end of the fourth century of the First Era and lived at least until the beginning of the Third Era. They went on to plague Silvenar Grove and the Lynpar March respectively. The change is said to be irreversible.[1]
Historic Cases[edit]
There have been three documented cases of the Wild Hunt:
Notes[edit]
References[edit]
Retrieved from 'https://en.uesp.net/w/index.php?title=Lore:Wild_Hunt&oldid=1948119'
publisher : Bethesda Softworks
Game mode: single player
Wild Hunt Wow
The Elder Scrolls VI for the PC is the sixth full-fledged installment of the famous RPG series The Elder Scrolls, launched in 1994 with the production titled The Elder Scrolls: Arena. The latest project has been confirmed in June 2016, when Todd Howard (director and executive producer of the series) revealed that the game is being created, but that we would not see it any time soon. Therefore, we do not know anything about it at the moment. The only certainty is that the famous Bethesda Game Studios team, which was founded in 2001, is responsible for the sixth edition. This developer is widely regarded as one of the best when it comes to open world RPGs. In addition to the production of The Elder Scrolls, the studio has also worked on Fallout 3, Fallout 4 and several other projects. The publisher role has been, naturally, occupied by the parent company, Bethesda Softworks, which has previously worked on such titles as Prey, Dishonored 2, The Evil Within and Wolfenstein: The New Order.
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